Why are you adding this edge when filling the right eye?

Hi,

On minute 1:35 you create an edge in the middle of the top part of the eye. Why not just get rid of this edge and fill the eye with bigger quads? This will lead to less vertices/edges. Could you explain it please?

Cheers

  • Jonathan Lampel replied

    Before that edge loop the top of the eye was flat and didn't match the curved shape, so adding it in and moving it up helps to round things out a bit. 

  • hexdump replied

    So,  it is used for creating a bit more of control over that segment. I thought it was because you prefered a grid of quads instead of a smaller number of bigger quads. This make sense now.


    Thanks!