I am googling right now to find out how to make a array on a circle.. Am I supposed to google, when I pay for this?

posted to: Modeling a Wheel

I mean, this video isn't about googling programming libraries or API's... you should show us how to do that before you give tasks.

  • josh3521 replied

    You don't need to make an array on a circle; I'm not sure if that even makes sense. One way would be to model a section of the wheel and use the array modifier to copy that section. Programming is definitely not needed. Spend at least a few hours (if not a day) on these exercises before giving up, and use google only as a last resort. Good luck!

  • Derek Chestnut(dbchest) replied

    exercises here at cookie are assigned *after* the prerequisites for completing the exercise have been addressed. the courses have been designed in such a way that the exercises are an opportunity to apply what you've retained from watching the videos; if you are unable to make ends meet I recommend saving your project file, closing Blender, and rewatching the course material to broaden your understanding of the course material.

    Personally, I have to watch the course material several times before I am able to cement the workflows into my foundation; paying for something doesn't mean you no longer have to apply effort. use the forums too! there are a ton of helpful community members here who will be happy to answer questions.

    Derek

  • paxalon replied

    Seems like you were frustrated when you made that question, so I'm gonna start off with just a basic request - please try to remain respectful. You're asking for help, and people are less likely to give it when you come off aggressive.


    That being said, you can't array to vertices of a circle. Instead what you are supposed to do, which was demonstrated in the tutorials, was to create an empty then array around that empty which you rotate to the desired angle.


    If any of what I have said doesn't make sense, I suggest you re-watch the tutorials leading up to the exercise, as they lay out all of the methods you would need to complete it, very clearly.

  • stewie replied

    If any of what I have said doesn't make sense, I suggest you re-watch the tutorials leading up to the exercise, as they lay out all of the methods you would need to complete it, very clearly.

    Personally, I have to watch the course material several times before I am able to cement the workflows into my foundation; paying for something doesn't mean you no longer have to apply effort. use the forums too! there are a ton of helpful community members here who will be happy to answer questions.

    Exactly. I and you  pay money for this site. I and you want the most efficient way to learn cgi. Not rewatching a video for several times. 

  • numbernine replied

    Going over the material, trying it yourself, and then going over the material again is a normal part of learning anything. If you have any kind of test you practice by going over the material and doing exercises multiple times. You don't read / watch something once and then have total mastery over the subject matter. It takes some time and effort. I feel like you'd do better to have a go at making the wheel and asking questions should you have trouble, which is normal. Here's a screenshot of my setup for a (pretty poor) tire pattern using just what was shown in this course. It's entirely doable with everything that was taught. The exercise here is to use the knowledge you were taught and think for yourself how to apply it in this example.