keyframes copying each other when doing the ball

posted to: Stomp Kick II

for the ball-I cannot figure out why when i adjust keyframe 51 it will affect keyframe 52. they will not separate from each other. also my dopesheet looks different as it is only showing the root and the rotations and locations for it even though i did the keyframes on everything 

  • Wayne Dixon replied

    I'm not exactly sure what you mean from your description, but let me hazard a guess.

    Check this. 

     If this isn't the issue please post some images or a video of the problem.


  • ohsnapholly (hllyluvsdogs) replied

    im sorry if the quality is bad but when i change the bottom y value to 0 on f51 it changes the y value on f52 as wellhttps://www.youtube.com/watch?v=tB2bqPuJrmQ

  • Wayne Dixon replied

    Ahh, you don't actually have any keyframes set on that control.  Do you see how the channels are the normal colour (light grey)?

    This mean there are no keyframes.  Yellow means there is a key on the current frame, green mean it has animation but the current frame is not keyed (and purple means it is driven by a driver)


    You are using 'Available' but make sure you tell Blender what you want to key beforehand ;)