differences between uv mapping and material nodes

posted to: UV Mapping

When will you use uv mapping and when will you use material nodes? 

  • Kent Trammell replied

    UV mapping is for custom textures, meaning textures that you paint in Blender or Photoshop/Gimp/Krita.

    Material nodes are for procedural textures that don't require a custom UV layout.

    For example, a character is a complex modeling that would require custom textures to be painted. But a simple stone could be textured procedurally with only nodes; no UV layout or texture paint required.