An easy method for getting evenly smoothed details!

posted to: Body Blockout I

As an alternative to the technique of first brushing with the inflate tool to add detail and then smoothing, I found a simple way to get even detail everywhere was to switch your Dyntopo settings to Constant Detail, use the eyedropper tool to pick an area on your model that already has adequate detail, then click "Detail Flood Fill". This will evenly fill your mesh with the sampled detail setting. Now all you have to do is run your smooth tool over everything, and you're good to go! :-)


Great introduction to sculpting, Kent! Thanks for creating this. Extremely helpful, and I really enjoyed your thorough explanation of all the tools in Chapter 1.

  • Kent Trammell replied

    Hey great tip! Thanks for sharing, Adam 🙇🏻‍♂️

  • Windy 25(windy25) replied

    Thanks for a tip, Adam