Hi! For some reason the hair is clumping off-centre of the mesh rather than being distributed all around it. Do you have any idea why this could be?
I'm using the pre-built scene and have just added the interpolated spiral children (a couple of minutes into the video). Any help would be appreciated :)
Thanks for the reply - I suppose it is quite interesting haha! The vertex groups are empty I'm afraid. It's really bizarre, I haven't actually done much to the startup file. So far all I've done is add the particle system to the mesh, change the grass colour to green and then added the spiralled children.
Not quite sure what to do, it seems to spiral round the slight lump on the mesh. I've started again from scratch a couple of times and it keeps happening so I'm stuck in a loop! Here is the file if you/anyone is interested:
Wow you're totally right!
Thanks so much for figuring it out Jonathan! :D
I'm using Blender 3.1 and had this issue.
What worked for me was editing the ground plane. Select random vertices and move them up or down slightly along the z.