So wait- 7:30 mark, what do I do for the WGT_foot rotation?

Just wondering what exactly aligns these.  Was unable to reproduce.


  • Kent Trammell replied

    The short answer is that the local orientations of the mesh object (from which you source your control shape) needs to match the local orientations of the bone you're applying it to. At 7:30 in the video is where I'm rotating the mesh object around until its orientations match the bone.

    This is confusing stuff. Super difficult to explain textually 😅