Collision Type

Would an active rigid body object interact with a collision object the same as if it had a passive rigid body property attached to it? Or is the collision type specifically meant to interact with  soft-body simulations?

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  • Martin Bergwerf replied

    Hi Jacob,

    There is a Rigid Body World and Objects that are part of that World (ie. are a Rigid Body) can interact with each other.

    If you have an Active Rigid Body and drop it onto a Plane, that is not a Rigid Body, but is a Collision Object, it will fall right through it.

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