Bone widget issue

Hello!

I added a rectangle plane bone widget to my Clamp bones, but I can't edit the shapes, when I try to switch to edit mode, bone widgets get back to regular bones, so I can't modify its shape. Not sure what's the issue. I use v. 4.3.2. I'm wondering, is it necessary to change the widget shapes in order to be functional?:) 

Thanks in advance! 


https://drive.google.com/file/d/18KY25rO5MBlz3hqQ_efkFYx9f4PSKZcS/view?usp=drive_link

https://drive.google.com/file/d/1MAfKrCZQ8oNtFti9wUqPhaGsRlOT_dUl/view?usp=drive_link 




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Reply
  • Martin Bergwerf replied

    Hi Klemy,

    You have the Amature Selected and going into Edit Mode of the Aramture. You should Select the WIdgets (in the WDGT Collection) and then go into Edit Mode:

    Wdgt.png

    But simpler:  the Bone Widget Addon also has an Edit Option:

    Wdgt_00.png

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  • Wayne Dixon replied

    Hi Klemi,

    You don't edit the bones, you edit the mesh shape that the bone is using as it's display.
    Click the "Edit" button in the add-on. (as Spikey shows in the image above)
    That will jump into edit mode for that particular shape.
    Then press it again to jump back to the armature.


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