Hi I have been working on this bottom half of a human I tried modeling and texturing. The work itself give away what skill level I am at. If it was your project what would any of you guys may have added or remove to look professional other than lighting. any suggestions would be appreciated. thank you.
[I think I should give a proper buckle for the belt. I should add some stiches like a real pants in the sides, and may be couple of pockets in the pants]
Hi Abdul,
In general, it might be better to first block out the entire model, before you start adding details and Materials.
Depending on the style you are going for, there might alredy be too much (modeling) detail; just look at the shoes. (And by the way, the tongue of a shoe doesn't go all around the foot. That defeats the purpose of making it easier to put the shoe on). Also, the UV unwrapping of the belt is rather bad:

But on a positive note: from a distance, it looks really cool, what you've got so far!