Odd behavior of hub circle

When I'm in object mode, have nothing else selected, and add the circle, if I try to manipulate it in any way it causes the tire to scale, the array to increase, and decrease, and the lattice to deform. It's like it's linked to everything. Is it because the circle appears where the lattice and tread part are at the origin? This seems like it wouldn't matter if it's a separate object. I'm going to record video of this because it's boggling my mind.

YouTube video here: https://youtu.be/3Kx9-B849ns
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Reply
  • Wayne Dixon replied

    Hi Casey - thank you for the video

    You accidentally have proportional editing enabled.


    Click that button - or press O

    We need to give you a prize for including a video with your issue.

    2 loves
  • Martin Bergwerf replied

    ☝️

    Accidentally hitting the O key (instead of 0, for instance), or just forgetting that you had Proportional Editing enabled, is something that has probably tripped all of us up at some point (possibly even more than once😉).

    And also, like Wayne said, Kudos for including the video!

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  • Casey Wagner(CaseyWagner) replied

    Thanks! It took me a while but I realized what I'd done. That was a real facepalm moment. :)

    edit: I never would have expected proportional editing to affect the other objects that weren't selected at the time in the scene either. Learned something new there.

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