How to recreate the graphite pencil in 5.1

https://imgur.com/a/8dy4LUI So "Create a Graphite Pencil" changed some in Blender 5.1. Mostly it was the pencil drag. Doing it as explained I don't know. It felt. It had a few things that weren't working. Like. Dots. The falloff was same-same. So. I played with everything. I think. This will be different for everyone because even though most of us are probably running NVidia cards there are so many ways in the back end that affect how grease pencil operates. So. I couldn't tell you the nuance of each setting. Only that there's about 10 that really affect the pencil behavior and the other 50 kind of tune it. I just wanted good pencil "drag." I got close. https://imgur.com/a/M1Bul8r
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  • Grady Pruitt(gradyp) replied

    There were a few things changed with the Grease Pencil since this video was created. Instead of duplicating it the way he did, I tested it out by duplicating it from the "Asset Shelf" at the bottom of the screen. Then I proceeded to follow the steps he did. Where he tweaked "UV", I think I changed "Rotation". I also lowered the Spacing under the Advanced options to make the dots appear closer together. I couldn't find the curves he adjusted, though, but pretty much everything else I did was just like he did in the video.

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  • Grady Pruitt(gradyp) replied

    (also want to make sure to save changes to asset under the down carot by the picture of the brush. You can also use that area to create a new preview image based on the new material)

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  • Martin Bergwerf replied

    Also, never copy/paste Values from a Tutorial. Use them as guide lines/starting values.

    One thing to keep in mind, is that some Settings are measured in (Screen) Pixels. That will look different if you have a 4K Monitor compared  to a 1080p one, for instance.