Mirroring /rotation issue

Question Modeling

Hey so im trying to add the arms on the left to the right . I tried to figure out this problem myself to see how much i know but it doesnt look right . Does anyone know the best one to do this ?IMG_2255.jpeg

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  • Martin Bergwerf replied

    HI Davien,

    First, the bug is not centered and second, what Object has the Mirror Modifier and where is its Origin/Mirror point and what is its Rotation.

    Not much information to be gathered from that image (please take screenshots, instead of a picture of your screen, in the future).

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  • Davien Barnes(Dav84) replied

    I think I asked the question wrong lol I don't have a mirror modifier on any of the arms. I was just duplicating and trying to rotate it to the other side. But when I do that it doesnt look right. I want the arms to be mirrored on the other side. But even when i tried to use the mirror modifier it doesnt seem to work.ender screenshot.png

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  • Martin Bergwerf replied

    Hi Davien,

    "...when i tried to use the mirror modifier it doesnt seem to work..."

    Can you show us what happens, when you Add a Mirror Modifier?

    The Duplicating and Rotating doesn't work correctly, because you'd want to Scale on the X-Axis by negative 1, to flip the legs, not Rotate. In all cases (Scaling, or Mirroring), the Pivot Point (Objects Origin, in case of the Mirror) is important.


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  • Davien Barnes(Dav84) replied

    this is when i mirrored it. I then tried to scale x -1 and it came out the same. When I moved it to the opposite side it still didn't come out right.
    new screenshot 1.png

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  • Davien Barnes(Dav84) replied

    this image is how it looked when I moved it to the opposite side.
    rotate on x axis.png

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  • Omar Domenech replied

    Maybe you can upload a short video of your screen so we can see what is actually going wrong? What do you mean by it doesn't look right? Also it doesn't seem to work, meaning it's not mirroring? Remember the mirror depend on the object origin or whatever you set as the pivot. We could link you to a lesson where the mirror modifier is explained if you need the refresher. Or you can show us what might be going wrong for you so we can help out with solutions and reasons why Blender is behaving the way it's behaving. 

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  • Davien Barnes(Dav84) replied

    wow I was doing the mirror modifier wrong ! I started to understand what you guys were  talking about and finally got it!

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  • Martin Bergwerf replied

    Yes:


    Mirror.png

    You can (in this case!) do CTRL+A > Apply > Rotation and CTRL+A > Apply Location, to fix that. You can also (and this might be the better way), use the Bug as Mirror Object in the Modifier:

    Mirror_00.png

    (But of course, that Object should have its Origin placed correctly.)


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