Hi Guys,
I'm trying to shrinkwrap an object to a sphere. I have it in a lattice with a resolution of 1 in the V (Y). Then shrinkwrapped to the sphere with the settings you can see here. It snaps on perfectly until I try to move it around, then it skews and flips. Any ideas? Thanks.
It could be where your origin point is. It should be at the base f the mesh and in the picture you can't tell where it is. Other times is just Blender misbehaving. But one thing I like to do if it gets crazy like that is to have the sphere underneath with much more topology so I subdivide it a lot just so there's enough vertices to latch on to. Try both those things and see if it works.
just to let you know. I’m not ignoring your advice and questions. Something has cropped up and I’ll be unable to concentrate on this for a few days. Many thanks.
OK, I did it with the assistance of this video tutorial and in short, this is how.
Three objects, in this instance - the Eye, a Lattice and the Head.
But now I have a related issue. When I add a second eye in exactly the same fashion, it is skewed! I'll keep at ti :)
Thanks all!
I thought up a hack which works, but I don't like it. I duplicated the head then attached the second eye as previously, then hid the head in the Viewport and Render. Yuk, but hey...