weird result

I modified my low polly model tousends times but every time I get a weird baking result. Does somebody know why? What am I doing wrong? Here is my blender file: https://file.io/IUimBvXUZWfH
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  • Nazanin Eslami(Nazanin) replied


    wheel.png

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  • Adrian Bellworthy replied
    Solution

    Hey Nazinin,

    It looks like it is probably the depth of the tread is too great, the image below shows the selected vertices I moved along the Y axis to reduce the depth by approx half. This is on the rubber_high object.

    Try that and re-export the high poly, and use the new one in InstaMat.

    024-11-27 153714.png

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  • Nazanin Eslami(Nazanin) replied
    Thank you Adrian, That was the problem.
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