Colors

Why are my colors different? in the properties of the materials it is a color and when it is applied the color is a different tone

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  • Martin Bergwerf replied

    Could you elaborate on that a bit? Maybe add some screenshots as well...

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  • Martin Bergwerf replied

    ...a lot also depends on the lighting.

    Here is the same Cube, with the same Material, in different lighting:

    Cube.png

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  • Ionut Horju(IonutTT) replied


    1.png

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  • Ionut Horju(IonutTT) replied

    Is like the tones off yelow are not the same

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  • Ionut Horju(IonutTT) replied


    1.png

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  • Ionut Horju(IonutTT) replied

    the ajust panel lock more bright than the console even tho the brightness is max


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  • Martin Bergwerf replied

    Yeah sure.

    What I told you.

    There is a difference between the Base Color of a Material and the way it looks when lit.

    The (Base) Color is what colors of the light are being reflected of the Surface. Here's a fun one, a pure blue Cube, lit only by a pure red light:

    Cube_01.png

    The other parts of the (Principled or other) Shader tell how light is being reflected.

    The behavior of light is complicated...luckily, you don't have to learn all about it to make beautiful renders.

    If you want to know more about what happens, I can highly recommend the Fundamentals of Lighting here on CGCookie:

    https://cgcookie.com/courses/fundamentals-of-digital-lighting-in-blender


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  • Omar Domenech replied

    You can always go for a more neutral light like this one if the color shift is too distracting for you. 

    Light.jpg

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