My Blender progress

Polybooks

Sci-Fi Crate modeling challenge from the Fundamentals of Mesh Modeling course:

scifi crate.png

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  • Omar Domenech replied

    Looking good. I did notice though the flatness nature of the screenshot, looks like you took it in orthographic mode, hence the squashiness feel.

  • Daniel Baker(dfb5582) replied
    I did take the screenshot in ortho view. Next time I should do it in perspective view to combat the flatness, d'oh! 😅
    • 🤟🏼
  • Daniel Baker(dfb5582) replied

    Room exercise for the Fundamentals of Mesh Modeling course. Sharing this here, as the submission system is having issues on my end.low poly room.png

  • Martin Bergwerf replied

    That's looking great!

  • Omar Domenech replied

    Great indeed. Love it that you even made the street outside. Good job Daniel.

  • Daniel Baker(dfb5582) replied

    materials desk.png

    Exercise submission for the Fundamentals of Materials course!

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    • Well done 👍🏻
  • Daniel Baker(dfb5582) replied

    lava shader.jpg

    Lava shader exercise from the Fundamentals of Texturing course:

  • Omar Domenech replied

    Nice going Daniel. That's one good looking lava shader. 🤟🏼

    1 love
  • Daniel Baker(dfb5582) replied

    motorcycle.jpg

    Motorcycle texturing challenge from the Fundamentals of Texturing course!

    • 👍🏻
    • 🤟🏼
  • Omar Domenech replied

    Looking fire. That's a cool design.

    1 love
  • Daniel Baker(dfb5582) replied


    sculpt shark 2.png

    Shark sculpt from the Fundamentals of Sculpting course.

    • 🤟🏼
    • 😍
  • Martin Bergwerf replied

    Fantastic result Daniel!

  • Daniel Baker(dfb5582) replied


    ortrait lighting.jpg

    Portrait exercise from the Fundamentals of Lighting course!

    • 😍
  • Martin Bergwerf replied

    Ooooh, that's pretty good!

    Well done Daniel!

    1 love
  • Omar Domenech replied

    Good work. I specially like the last one with the rim light. 🤟🏼

    1 love