Need Photorealistic Archviz critique

Hey guys,

I’m really needing guidance on how I can improve the photo-realism of my renders. I just feel they still have that 3d quality to them, so feel free to point me in the right direction.

Thanks in advance.








  • Dwayne Savage(dillenbata3) replied

    The reflectiveness of the wood is to uniformed. Also the background image is dark(Sundown it looks like) which is out of sync with the brightness of everything. It also seem way to clean. The light coming in from outside should be creating more yellow tint on the objects. Plus all the the lamps are bright white light which is possible, but rarely actually happen even in a staging photo.

  • Ross Franks(rfranks) replied

    Yeah thanks, here's some updates in Blender Octane...