viewport display

changing the viewport display colors  in solid mode didn't change anything in the shader tab (blender 2,92) but it did when going to the layout, lighting and sculpting tab. perhaps there is a way to also let that work in the shader tab

  • spikeyxxx replied

    It should, but the Shading Workspace (if that is what you mean) uses Material Preview Mode and not Solid!

  • sheila5 replied

    doesn't work for me (in shading workspace)

     *** EDIT*** 

    I had to change the color settings thanks spikeyxxx 


  • spikeyxxx replied

    Oops, was Material not the default in your Viewport Shading dropdown menu?

    Glad you figured it out :)

  • sheila5 replied

    I don't know if it wasn't before, but i just opened the provided example as is. Hopefully other students can benefit from my confusion