The problem with the formation of the eyelids

Hello) Thanks for the great course and detailed explanations at every step) 
I am having problems with the formation of the eyelids. No matter how I twisted, pushed or pulled, they are still flat, not voluminous. Anyone have any ideas how to fix this?

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  • quartzbone replied

    I would add an extra loop cut and pull the cut outwards to make a smooth puffy effect when ss is enabled

  • schunja replied

    Yes, that's a good idea. I'm just wondering why the eyelid effect on the video turned out without an additional loop (I repeated all the loops after Jonathan almost exactly :)  

  • adrian replied

    I was going to suggest the same, adding another edge loop, maybe also bring the upper part of the eyelid in a little so it doesn't look so flat. And the more I look perhaps in the corner of the eye next to the nose, bring it in a little. It's all a bit of vert massaging until your happy. 

  • Ingmar Franz(duerer) replied

    schunja To me the eyeballs seem to sit too far back in the skull. I agree with the suggestion to add an additional loopcut in the eyelids but I would  also add one more around the eyelids for a better definition there.

  • schunja replied

    duerer Ok, I'll try to fix it) This seems to be true) 

    P.S. Yes! It looks like this was the problem .

    @adrian2301  Now I'm doing massage to the vertices)  

    qquartzbone   All the tips came in handy. Thanks everyone for the help  <3

  • spikeyxxx replied

    schunja  if you want to tag someone here, type @ directly followed by the username (if there are two names, take the one between brackets.)

    So: @ duerer, @ adrian2301 and @ quartzbone in the above post, but without the spaces!


  • schunja replied

    Oh, thanks, spikeyxxx ) I just had problems with this, and I did not understand why)

  • Jonathan Lampel replied

    Everyone gave good advice! Even in my model, the eyelids are a bit flat and don't entirely match the eyes. I think the vertices that make up the top of the edge loops are just more rounded from top view than yours.