UVs & Texture colour map still required?

@theluthier Are we still supposed to create UVs and Texture colour maps for our Week 2 homework?

The UVs and colour supposed to be on the Low Res model, yes?

Also in the stream you were modelling over N-gons with parts of the lamp, but @jlampel has written else where that, while you can model with N-gons, you still have to convert them to Triangles for UV mapping. What are you thought about this?

Thank you.

  • Kent Trammell replied

    Are we still supposed to create UVs and Texture colour maps for our Week 2 homework?

    NO - I saw that on my predicted stream topics for week 2 and thought "what was I thinking?" lol

    UVs and texture painting are week 3 and probably some of week 4.

    As for ngons and UVs I side with Lampel. It's always the safest / cleanest option to replace ngons with quads / tris. Sometimes ngons are fine (like an object not being UV'd) but I'm never surprised when they cause problems.

  • Vincent (vincav81) replied

    Thank you Kent for your prompt reply.