More Ball Animation Goodness
Part of the Learning Flow:Animation in Blender
Chapter 1: Developing Your Eye
Learning to animate is learning to see.
Chapter 2: Everything is a Bouncing Ball
Complex animation is a collection of its simple animations. And those simple animations can almost always be analyzed as bouncing balls.
Chapter 3: More Ball Animation Goodness
Not so fast - I'm not done teaching you everything there is learn from bouncing balls!
Chapter 4: Let's not forget Squash & Stretch
This is the last chapter focusing on ball animation. Who knew there was so much to learn from balls?
Chapter 5: Into the Character Realm
We're diving into characters at this point. In this chapter, we cover one more animation principle and introduce you to the VonnBots!
Chapter 6: Can you walk the walk?
Summon all your animation skills to create believable and appealing walk cycles for the Stomp and Rivet VonnBots.
- Stomp Walk Cycle - Intro 7 min
- Stomp Walk Cycle - Most of it 22 min
- Stomp Walk Cycle - Mirroring Animation 8 min
- Stomp Walk Cycle - Multi-angle Render 6 min
- Stomp Walk Cycle · 14 xp
- Rivet Walk Cycle - Intro 5 min
- Rivet Walk Cycle - Most of It 17 min
- Rivet Walk Cycle - Translation 12 min
- Rivet Walk Cycle · 14 xp
Chapter 7: In Closing
Congrats on finishing the course! If you're wondering where to go from here, this video from Wayne answers that question.