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utterboredom alien Final

This is a character model I did about 10 years ago in 3ds max when I first started in the game industry. I brought him into blender, added some details (Bermuda shorts of course) and did a quick rig in blender so that I could render him using cycles to see how much better he would look after a decade. Still a work in progress but I'm happy with the result so far.
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