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Steve The Nose Final

The third character of four (now probably five...) for a short I'm working on. Another Sculptris sculpt retopped in Blender and all blender form there on in. I'm still trying to get to grips with all of the texturing but made some headway with hand-drawn bump mapping in this one. So this one has normal, diffuse, specular and bump mapping on the UV. It also has two hair particle systems, one each for head and beard. Next one up will be "The Fatman". As with my other recent submissions, please see the video link for a fly past http://www.youtube.com/watch?feature=player_detailpage&v=yKyLVbWMfuk
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