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StarckShip Final

Citrus press design of Philippe Starck. CC-model, prepped and cleaned in Blender. Shader experiment with smudges and inperfections in the chrome material. Procedural oak shader (WIP) for the wood. Color-graded vignette and bloom. Film grain simulation in blender post. Three point lighting with simple HDRI for ambient. All in Blender using Cycles and compositor.
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