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Snowconesolid fanboy WIP Final

This was just a quick for fun practice character I made in my free time. This model is fully poly modeled (no long sculpting and retoping process) My goal with this model was to focus more on saving time and see what I kind of character and style I can achieve if I limit myself to a small amount of poly's (6k tris or less) This model is only 4928 tris and is good enough to use in a game engine. But mostly, this personal exercise was about time as I mentioned above. I finished the entire model in a little bit over an hour, I would say with texturing total time was around a bit over 2 hours total. (I couldn't really accurately keep track of the total time because I modeled it in the day then came back to it later at night) Anyway I kind of just made up this character as I went. I ended up with this guy ^^^ that you see above and I decided to call him the "Snowconesolid Fanboy". He is my biggest fan and played all of my games. Still need to rig him later on so I can pose and animate.
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