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Shadow guy Final

This is a character I'm working on (or at least trying to :D) for a video game, that I'm also trying to make. It's a far way off, I mean really far, so that's all I have so far. He's modeled in Blender, textured in Photoshop and almost fully rigged in Blender too ;) The camera is in orthographic mode and I rendered with environment lighting instead of regular lamps because I'm trying to achieve a 2D effect. It didn't take long to model him, maybe a day, but the rigging is taking the most time because I am having problems with weight painting(that's another mountain to climb and a whole different story), but I hope you like him. :) Any comments, tips or suggestions will be a huge help regarding anything(especially the weight painting ;D ) So thank you for looking as always. This image was made May 30th, 2013
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