Texturing is complete.
Textures were painted in GIMP with some help from CGTextures.com, and I have added an environmental lighting to help with the glossy reflections from CGSkies.com.
This is the first time I have UV unwrapped something that didn't quickly degenerate into a deep desire to dig a hole and hide in it, and I owe it all to the training provided here, especially the Piero training course. This is the first piece I have worked on that I am proud to call my work. No matter how I fair in the contest, I am beyond pleased with my results.
Next step will be rigging, followed by building a nice set to render her in.