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NTSC [script] Final

The normal to surface constraint is an addon in python for Blender that calculates the normal vector to a mesh and applies it to the object. Strangely, this is one of the constraint that doesn't exist and that I missed in Blender. You can find it here : https://github.com/StanPaillereau/Blender_Addons https://m1.behance.net/rendition/modules/140474233/hd/166291c76690fdbc04587dee2c0ae642.png The addon creates 2 buttons in the "tool panel" > "Relations" > "Create Normal To Surface constraint" to add/remove the constraint : https://m1.behance.net/rendition/modules/140473411/disp/1b45c2a7b183ea1efe6b838fc9c7d66d.png Once the constraint is added to an object, a set of buttons appears in the UI panel ( > "Custom Constraints"). They allow you to change targets/normal axis/up axis, enable/disable or delete the constraint : https://m1.behance.net/rendition/modules/140473413/hd/66b9549ce149f2f64f6dec9f50e99f01.png
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