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MALE EYES REDO Final

I like this one better... I corrected the 1/3 height top eye-lid, and 1/3 bottom eye-lid, and adjusted the tear duct downward a bit relative to far corner of eye. I worked with View Port Lens = 105 and set Render Camera Perspective Focal Length = 100. I have no idea if this is the correct way to do it... Upper eyelids still a bit wonky...I have shaky hands. :-) Done entirely within Blender 2.71
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