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Just a sculpt WIP Final

I got myself a "cheap" UGEE tablet monitor (eBay obviously) and this is the first sculpt I've used it for. There are no textures applied to the main head mesh yet, that'll come after the re-top, so everything is from the sculpt. To do list: 1. Add more texture to the sculpt and finalise the creases and wrinkles 2. De-symmetrise (is that a word???) the mesh to make it more natural looking 3. Re-top and bake normals 4. Unwrap UVs, add bumped detailing and diffuse maps (hopefully utilising the UGEE tablet for texture painting) 5. Set up some some shape keys... 6. See where we go from there :D
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