I'm back from my 3 month disappearing act! Over the past 3 months I used the knowledge I've gained from my CGCookie course work to build a game while simultaneously learning Unreal from the ground up (blueprints, lighting, Lumen, level sequences, camera actors, the works). I couldn't have done it without taking courses like the fundamentals course (thank you Jonathan Lampel), the RELIC game asset creation course where I solidified my knowledge of UV unwrapping and materials (thank you Chunck Trafagander), and most recently building modular game assets (thank you Kent Trammell)! While I didn't have Unity installed (but I DO plan on learning Unity and applying that course knowledge in the near future) I DID apply those concepts to a spooky first-person escape room style game in Unreal. You can watch my trailer here (which includes cinematic renders as well as actual gameplay footage) AND if you have a PC with a decent GPU you can download AND play it via this link:
https://drive.google.com/drive/folders/1azDCdnPdm6zLrt9e0w4aAL20I355n0S2?usp=sharing
My only request is that if you DO play it, feel free to provide me with some feedback. :) Thank you CGCookie for helping me cross this major milestone in my journey!