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Horse Study Final

A low poly horse created in Blender 2.72 . Rendered in Cycles @1000 samples @1920 x 1920 with max G.I. and a HDRI background. Used Sculpt, Hair Particles for the Mane and Tail. GPU SSS node for the horses coat. Aimed to capture the translucency of the sun shining through the mane. The horse is blocky due to the low poly count but I like it that way.
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