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Goodnight! Final

This is a design timelapse of a piece I took to calling "Goodnight!". The design started with blocking out the scenery and character, then moved on to sculpting the character, and ended with composition and a complete switch from the Blender Internal Renderer, to Cycles Renderer. Youtube Timelapse: http://youtu.be/kQFMfl4gUtU Edit: If you zoom in, you can see some intricate details on the face of the ghost.
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