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Eldar ShuriCat Sculpt Final

Dynamic Topology sculpt of an Eldar Shuriken Catapult from the Warhammer 40K game. Sculpted in Blender, rendered in Cycles at 50 passes. I had a stressful week and sculpted this to relax in about six hours. I love how the grip and the section that wraps around the grip turned out. I am not happy with the lower section of the barrel. I have a lot of clean up work to retopologize this, and I will add the cabochon style gemstones to it with polygon modeling techniques. I may rebuild the lower barrel with polygon modeling, as it has a lot of long flat planes and straight lines that felt absolutely impossible to sculpt.
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