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Dead Tree and Branches Final

This is a render made in Unity3D of various configurations of a modular tree I made in Blender, using the BSurfaces add-on. It is a complete tree consisting of twelve pieces: Stump, trunk and 10 branches. Using BSurfaces made it easy to create two sets of branches, low and high poly, for two LOD levels. Each branch also has four high res skins that I could not have made without the knowledge gained from CGCookie’s excellent tutorials (particularly Jonathan Williamson’s “Low Poly Game Asset Creation” – thanks Jonathan). See the Blender Cookie Gallery for “BSurfaces Tree” which shows how I did the modeling. Links: Unity Cookie fav tutorial: Low Poly Game Asset Creation – Fire Hydrant in Blender and Unity 3D: https://cgcookie.com/blender/cgc-series/low-poly-game-asset-creation-fire-hydrant-blender-unity-3d/ Unity Asset Store link for “Dead Tree and Branches:” http://u3d.as/content/bitsong/dead-tree-and-branch-modular-pack/4Hy
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