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Creature Designs Sculptris ,Blender, & KeyShot render. Final

Creature designed in sculptris and separated objects and saved as OBJ for Blender. Open OBJ in Blender ,All objects are one. Must separate to its own object teeth ,gums, eyes, tongue,horns, and head. In Blender edit mode wireframe select like the upper gum Press p separate selection and will turn red return to object mode select another parts of the mesh this will turn off red selection and the upper gum its it own object now. Repeat the process for each piece and after all made into separated objects put them back together to make creature in object mode.Saved export as a FBX And import in Keyshot and add Material to each object.
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