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Bust 03 Final

I found an interesting board on Pinterest called 'Faces of the World'. Awesome resource to pick up lots of reference. Still working on getting the forms of the face right. That's why there is no detail in this sculpt, just working on primary and secondary forms. Also my first attempt at cloth. I tried something with the cloth to try and help me get it close to correct before I even started sculpting. I decimated the sculpt and brought it into Blender, created the base shape for the scarf and then ran a cloth sim on it. Exported it to .obj and brought it into ZBrush, and then started sculpting on it. Still hard to get right though. :( Sculpted in ZBrush; rendered in Blender; contrast adjustments, BG, and sharpening in Photoshop. Thanks for looking! Mike
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