Gallery

Blender Stratocaster Final

Created in Blender (of course), rendered in Cycles. Dial textures & logos created in iDraw, HDRI background from www.hdrlabs.com/sibl/archive.html I started learning Blender this year as a hobby, progressing from the 'Blender Foundations' book to various online tutorials. I mostly use it to make assets for use with Unity (also a hobby), but I wanted to make something higher poly for a change. So, I created this guitar over a couple of weekends, starting with a single reference image. It started off quite simplistic, but adding detail got... addictive.
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