Shading & Rendering the Snow Sled with Blender 2.8

Live Stream Host: Kent Trammell
  • Software:Blender 2.8 Beta  ·
  • Difficulty:Advanced

Finishing the sled project

After modeling our snow sled last week, this week we're adding textures, materials, and getting a final render. Topics and techniques include procedural texture creation - because hand-painting textures is for the birds 😉 - materials like wood and painted metal, using the new Ambient Occlusion node for adding grime, and adding some treatment with the compositor.