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Shading & Lighting with Eevee - BC1-1908 - Week 3
Live Stream Host: Kent TrammellThis stream is part of week 3 in the August 2019 Class: "Get Started Building Stuff with Blender 2.8"
Texturing introduces color to your models but materials make your model appear to be plastic, or wood, or metal, etc. If you're asking yourself "What's the difference", fear not! I will make sure you know the difference by the end of this week.
We will also be exploring the Eevee engine and how it works together with texturing and shading for a realtime workflow.
Class Live Stream Schedule: RSVP to get notified when we go live.
awww your my new best friend
That's it. Thank you @Laslo Scotton
What do eggplants have anything to do with this?
ahhhh yes. HDRI's I needed to hear this part.
You're a good boy Phil, good boy
or an eggplant
ctrl alt 0 snaps the camera to your view
HDRI = High Dynamic Range Images.
Oh Snap! I forgot to add an environment for my render. I think that is why it is so dark.
dreaded pink
I'm glad trying to answer that question helped you Phil
Yeah that happens from time to time ;)
Hotkeys for camera
I think that when you navigate around object , you can capture desired view by pressing Alt + 0. I might be wrong on hotkey. It might be Ctrl + Alt +0. Could be Alt + 0. I don't know which.
i still dont get why things need to be so high resolution
Phil, you turned into the dog again
[Q] can you show where to set the rendering to use the GPU in 2.8 please?
damn looks pretty good
I don't know, it would be good if we could