• Jake Korosi(jakeblended)

    bake* them

  • Jake Korosi(jakeblended)

    So to be clear, if you want to make your own decals to this, you do need to physically model them and back them to a normal map, correct?

  • Omar Domenech(dostovel)

    MeshMachine was like someone used the Blender Genie wish

  • Jacek Zakowicz(jacekz)

    Wait, but if this is Blender special shader then ... how would you move it to game engine? I mean this does not export/bake simple normal map, am I correct?

  • n
    Nicolas HARDUIN(nicolas26)

    Cool Thanks ;)

  • n
    Nicolas HARDUIN(nicolas26)

    QUESTION: DECAL machine have a D shortcut, and i use more the grease pencil than DECAL. So i would like to know how to change the DECAL machine shortcut to = Ctrl+D ?

  • silentheart00

    Uh, still on the slideshow.

  • Jake Korosi(jakeblended)

    We're stuck on your text card, Jon

  • William Miller(williamatics)

    You need to switch around the display.

  • William Miller(williamatics)

    I can't see it.

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Ready to be a Mesh Modeling Machine? 

Join me in another addon showcase stream as we continue hard surface modeling, this time adding DECALmachine and MESHmachine by MACHIN3 to our toolbelt. We'll talk about what they are, how they work, and where they belong in a game art workflow. You can grab a copy using the links above if you'd like to come prepared with questions and / or follow along with the demonstration.  

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