• m
    Mona Loren(monaloren)

    thank you kent

  • galledark (galledark)

    thanks :)

  • Scott McClellan(pffsfs)

    Put a hole in your tire quickly for us please

  • Matthew Gayton(mathias67)

    Yea! Mordor!

  • h
    hoofed

    Thanks for the lesson, Kent. :-]

  • Scott McClellan(pffsfs)

    You're doing a fine job Kent. Don't sweat going over your time limit. We've had a lot of questions that were more specific this time

  • p
    Paul Haynes(paulhaynes1955)

    REMINDER ... holesin a mesh?

  • Matt Dickun(az93)

    This weeks exercise says "take a screenshot of your shaded model + wireframe-over shaded." Could you show how to do that?

  • Omar Domenech(dostovel)

    Then Texture and shading the wheel is so fun

  • Ninive Kha(ninivekha)

    Now the magic is lost...

Get instant access to this Live Stream.

This event is part of the January 2018 Class, "Getting Started with 3D Modeling & Blender"

Second week of the class: Enter the world of mesh modeling! This is the oldest form of building objects in 3D, in the computer. The discussing/demo today revolves around the technical art of “pushing and pulling verts”, as modelers lovingly called it.

We're piggy-backing off the Mesh Modeling Fundamentals course here, where practice makes perfect. So we’ll be mesh-modeling an object or two to demonstrate tools and workflow available with Blender. It’s ideal if you practice along with me!

Classes Modeling