• Ingrid Frank(Fide)

    I can´t see nor hear anything :(
    Reloaded the page a few times now

  • Omar Domenech(dostovel)

    E3 is days away and fingers crossed again for a Soul Reaver remake

  • t
    tobles

    [Q]Do you animate the Texture instead of the tracks because of how the mesh is or because of performance?

  • Ben Reichel(notcastanza)

    Hey Folks!

  • t
    tobles

    Hey hey

  • Omar Domenech(dostovel)

    Hey all

  • Kent Trammell(theluthier)

    Gonzo, your audio is peaking. Can you try turning your audio volume (OBS) to 75% (yellow region)

  • Ingrid Frank(Fide)

    Hey Jonathan. I´m glad I finally managed to join one of the live streams :D

  • t
    tobles

    I'm totaly thrilled for this

  • Jonathan Gonzalez(jgonzalez)

    Hello everyone, thanks for joining the stream

Get instant access to this Live Stream.

Learn how to build a traditional tank game asset complete with tank controls such as moving the tank in any direction with button inputs, rotating the turret and shooting the turret with the mouse and animated UV textures to mimic tank treads. 

Tank asset used: https://blendermarket.com/products/mini-tank-asset-pack 

All mechanics will be taught using the Bolt visual scripting system.