• Omar Domenech(dostovel)

    Not a bad idea

  • n647

    question: what about fonts?

  • Piotr Brzostyński(brzostek)

    You guys should invite Andrew Price to do stream with you (and then maybe he'll think about a small discount on Poligon for CGC members *cough* *cough*)

  • Omar Domenech(dostovel)

    QUESTION: Do you tend to horde assets and download like crazy when you find free stuff online?

  • Char Hunter(Char)

    Yeah was gonna mention texture and hdri haven.

  • Tishard Nathaniel(sickelo)

    sourceing textures with normal maps is annoying

  • Christina McKay(chrismckay)
  • Char Hunter(Char)

    Yeah, they give free ones almost daily

  • Thibaut Bourbon(tbrbn)

    👍 perfect then. Thanks !

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There comes a time in every digital artist’s life when they realize...sometimes it’s ok to download supplemental material rather than create it from scratch. So many situations come to mind:

  • a photo-sourced texture to fill the background behind your character
  • a stock image to fill a digital picture frame in your arch viz render
  • 3D models for a game you’re prototyping
  • a music track to accompany your demo reel
  • many more

The reality is it's very common to need and use existing material to supplement your own work. Today Kent is discussing where to find free resources (including 3D models, images, music) and how to properly use them; both legally and in a way that makes the world a better place (attribution).