• Char Hunter(Char)

    QUESTION: Does BM have free stuff?

  • c
    Wilco Wilbrink(carrotnl)

    Thank you! It was informative.

  • Christina McKay(chrismckay)

    And Andrew talked that out in his interview with Ton :-) They agreed to disagree on left click.

  • b
    REMIXVII (blondehairandblacklungs)

    Great stream Kent! Thank you very much!

  • Omar Domenech(dostovel)

    We'll make you famous Scott Buckley

  • Dragonice (dragonice69)

    This class was awesome! I've learnd a lot.

  • n647

    thanks been very usefull @@

  • Christina McKay(chrismckay)

    he has some really cool tracks reminding me off game music like Elder Scrolls.

  • Christina McKay(chrismckay)
  • c
    Wilco Wilbrink(carrotnl)

    You should watch Andrews UI proposal if you have the time.

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There comes a time in every digital artist’s life when they realize...sometimes it’s ok to download supplemental material rather than create it from scratch. So many situations come to mind:

  • a photo-sourced texture to fill the background behind your character
  • a stock image to fill a digital picture frame in your arch viz render
  • 3D models for a game you’re prototyping
  • a music track to accompany your demo reel
  • many more

The reality is it's very common to need and use existing material to supplement your own work. Today Kent is discussing where to find free resources (including 3D models, images, music) and how to properly use them; both legally and in a way that makes the world a better place (attribution).