This stream is part of week 2 in the August 2019 Class: "Get Started Building Stuff with Blender 2.8"
Texturing introduces color to your models but materials make your model appear to be plastic, or wood, or metal, etc. If you're asking yourself "What's the difference", fear not! I will make sure you know the difference by the end of this week.
We will also be exploring the Eevee engine and how it works together with texturing and shading for a realtime workflow.
Class Live Stream Schedule: RSVP to get notified when we go live.
huh, I was told to do 1 or 0 on metallic.....interesting
It's all relative, anyway, Omar.
thecabbagedetective Goteem salty roasted!
"Everything happens between zero and one" jesus that got me in an existential mood
great
[Q] what does composition mean (it can wait if this is the wrong time)
Correct Aaron....so far as I know as well
I thiiiiink.
That's for realism anyway.
To my understanding you should only use metallic as binary, either 0 or 1.