• William Miller(williamatics)

    Subdivision is what I've been having trouble with.

  • David Frazier(pointoflife14)

    @Kvein: Exactly! From a music producer here, "What goes in is what comes out" is the rule of great production, rather than relying on editing to polish up mediocre input. I mean Pro-tools can make Rosi O'Donell sound like she can sing, but that doesn't make her a "singer" because she can't. LOL!

  • Kevin (spiderhund)

    As soon as a computer is involved people seem to think the art is either easy to make or that you are "cheating". From my experience at least.

  • Jake Korosi(jakeblended)

    Knowing which buttons to push and when, that's the trick.

  • Kent Trammell(theluthier)

    That makes total sense, Kevin.

  • Kevin (spiderhund)

    I've heard the "don't you just push some buttons" thing when talking about CG to people. Same thing happens if you talk about music production "don't you just push buttons and music pops out?"

  • Kent Trammell(theluthier)

    That's mighty kind of you, David. 😅

  • m
    malhomsi

    even with good topology ..using subsurf ruins every thing .. u have to find a workaround to keep edges..its the buggy part for me

  • David Frazier(pointoflife14)

    Kent! C'mon dude, "Pierro"! That was Pixar-worthy! (mic-drop)

  • silentheart00

    I wish lol

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The next CG Cookie modeling course will be focused on helping beginner artists get the skills and confidence needed to model anything they set their mind to. To celebrate the launch, I will cover what to expect from the course and give an overview of the most important concepts included in it. 


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