• Kent Trammell(theluthier)

    But if I ever do stream more frequently I'll look way into that.

  • Kent Trammell(theluthier)

    I've heard of that kind of setup but haven't looked into it more. That would be amazing! But since I only stream once a week and Linux Luke is a decent beast, in theory hardware resources *shouldn't* be an issue. Streaming was on my mind when picking parts.

  • Jake Korosi(jakeblended)

    Today's cookie is Coconut Dreams by the way.

  • Phil Osterbauer(phoenix4690)

    For streaming purposes; have you thought about using a separate computer to do the streaming? You could use it to capture the video of your main rig. That way if you do anything intense in blender it don't kill the stream? I don't think crashing has been a huge issue lately, but I saw the setup recently and thought I'ld bring it up.

  • R
    Rita G

    Getting ready....

  • Kent Trammell(theluthier)

    Glad to hear it! Looks like 4 seconds of lag based on the timer. Technology 🤯

  • Aaron Rudderham(thecabbagedetective)

    To succeed in my dreams. Just gotta grind for like, 20 years.

  • Jake Korosi(jakeblended)

    Kent the low-latency setting you've been using for the last few streams has been excellent. Especially for participation purposes, it's so nice not having to wait half a minute for you to see comments or questions, and vice-versa.

  • Ben Reichel(notcastanza)

    It doesn't get worse. It all depends on what you want to get out of life Aaron.

  • Jake Korosi(jakeblended)

    Hey there Ben

Get instant access to this Live Stream.

Let's continue our summer Blender project. In this tutorial, we are making our beach 🏝️

Simplistic stylized environments are great, visually appealing projects. There is so much to learn in this workflow!

This tutorial series originally aired as a livestream for CG Cookie members - now, it's unlocked for anybody to watch.

Want more Blender training? Browse our collection of 30+ free Blender tutorials.

We are going to create our tropical Blender island

In part 1, we created stylized tress (watch part 1 here).

In part 2, we made simple plants to add to our scene (watch part 2 here). 

In part 3 (this video), we will create our beautiful sandy stylized beach (watch part 3 here).

Finally, in part 4 (this video), we will bring it all together and create our whole island scene.

Here is the result we are going to finalize today

Building simple, stylized environment assets

Above all, this style is super FUN to create. Their simplicity is not only appealing to look at, but it also enables for faster creation compared to their photo-real counterparts.

Link-based Blender workflow

Environments are perfect for using Blender's linking system. The idea being that we create individual .blends for each asset then link them into a new .blend where we assemble the overall environment by duplicating the linked assets and placing them appropriately. The benefit with this is that any changes we want to make to the individual asset .blend files will be applied to the assembly containing links accordingly. It's a crucial function for working on complex scenes like this.

Eevee for large scenes

More often I see Eevee being used for singular objects like characters, vehicles, or small contained environments (sci-fi corridors and single-rooms). So we're going to figure out how to make Eevee work for large-scale scenes.

Want more Blender training? Browse our collection of 30+ free Blender tutorials.

Materials Modeling Rendering