• Aaron Rudderham(thecabbagedetective)

    And by old fart I mean 20 but ssshhhh don't tell anyone.

  • z
    Zach Zellman(zachzellman)

    I've never tried a pre release build, but since it's so different I want to start learning it

  • Aaron Rudderham(thecabbagedetective)

    Nah I'm an old fart stuck in the past, so 2.79 for me atm.

  • Jake Korosi(jakeblended)

    I really like 2.8

  • silentheart00

    I have, Zach. Feels pretty stable so far.

  • Jake Korosi(jakeblended)

    Kent has been using 2.8 for the streams yeah

  • z
    Zach Zellman(zachzellman)

    so have yall been using 2.8?

  • s
    smurfmier1985

    I'm getting some popcorn 🍿

  • silentheart00

    Now I'm hungry lol

  • Jake Korosi(jakeblended)

    I prefer mine over-easy-

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3D "Doodles"

A "doodle" in 3D is essentially a complete project / render accomplished from start to finish in a short amount of time. For streams like this it's 1-2 hrs. The goal is to speed up a workflow and increase output.

In this stream we're going to create a wintry lake environment based on a photo. There's several elements to create including trees, terrain, lake surface, and volumetric fog. So we're going to have to cut as many corners as possible while maintaining visual fidelity. Should be fun!

Here's my exploratory render:

Materials Modeling Rendering